First of all my compliments on a simply excellent game engine! Having played not only SWOS but numerous other similar games over the years I am well aware of how difficult it is to get the game engine just right. And, until a few days ago, the very best I had found was an indie game much like NSS3 (i.e. you control only one player on the pitch, a concept I am naturally drawn to), but with a game engine that was way too similar to SWOS for my liking - albeit with numerous small improvements, but still...
That was until I ran into NSS3. Perhaps vaguely inspired by SWOS but superior on so many levels! The far more realistic (and varying) way goals are scored by the AI players, the advanced physics, just the right number of goals per game etc etc, I could go on for quite some time!
Unfortunately, as several other forum members have pointed out, NSS3 is too easy even at expert level and there's apparently no way to cap skills. The planned changing of skill ranges to 1-100 for NSS4 will indeed help but I fear it's only going to be delaying the inevitable superman phase of the career
One idea I had was to include some standalone game mode available from the main menu. For instance, you create a custom competition like in SWOS, but then pick just one player from one of the squads and then play as him for the whole competition (no training etc). Not only great for those that want a quick few games, but also an immense boost to the longevity of the gameplay for those of us who want a real challenge. For instance, is there anyone in the entire forum that could average several goals per game playing as e.g. a Faroe Islands midfielder against strong European teams?? All thoughts/comments appreciated!