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Thread: NSS4 Progress

  1. #1
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    Default NSS4 Progress

    Ok, here are two images of 2 slightly different views. The first is a completely overhead view, which may make passing and shooting in 360 degrees seem more natural...



    The second is more like the NSS3 view where the pitch is virtually overhead but the players and goals will be viewed end-on. This makes shooting at the goal more appealing and logical as you can see the height of the crossbar clearly...



    Please bare in mind that these are very early images and that the finished sprite will have a more cel-shaded look than these which have been rotoscoped from 3D. Also notice the floodlight shadows.

    Let me know your thoughts on your preferred view.
    Last edited by siread; 11-27-2006 at 11:08 AM.

  2. #2
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    Might be more helpful to see the goal in the second picture as otherwise it's hard to tell what the difference will really be like.

    Personally I prefer the directly overhead view, as you can still see the goal height. On a more helpful note the graphical and programming challenges are easier with an overhead view because you fudge them somewhat. For instance any chest control animation (if it's in ) won't look so bad if it is out a few pixels, it's much more forgiving (well I think it is anyway).

    Hope this helps!
    That's terrible defending, schoolboy errors.

    -Alan Hansen, BBC pundit and man of similar mind.

  3. #3
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    Love the ball hehe.
    I like the slightly ended, as players look better and probably the goals will look better too But only if that doesn't mess up with the 360 degree shooting and dribbling system
    Fab, that's it, plain Fab
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  4. #4
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    The ball image doesn't roll properly but i thought it would be fun to see how the nike total 90 ball looked in the game.

  5. #5
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    Yeah, now that I notice, it looks a little large to me... Are balls always going to be that size?? I think you should reduce those a little
    Fab, that's it, plain Fab
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  6. #6
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    I liked th NSS3 spirites more than I like the new onew so far...
    "But I ain't seen nothing like this, in any amusment hall, That deaf, dumb and blind kid, sure plays a mean pinball!"

  7. #7
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    Sticking with the original graphics is always a possibility...


  8. #8
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    i personally prefer the completely overhead view

  9. #9
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    From those two I also prefer the completely overhead one but as mentioned already it would be useful to see the goal in the second pic to tell the difference.

  10. #10
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    Yeah, i didn't show it because it doesn't exist yet.

  11. #11
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    I Prefer the non overhead version, as NSS3.

    Graphically the game looks more realistic & more like a commercial game in the non overhead view also.

    I have to say, there is a certain charm to the old NSS3 sprites. Perhaps the new ones lack a bit of character & the proportions are too realistic.

    Thanks for sharing the images Si, keep up the good work .

  12. #12
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    I prefer the non overhead, like NSS3 view too. Seems to be a devided opinion on this one! Which does Si prefer?

  13. #13
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    Quote Originally Posted by RichPG
    I have to say, there is a certain charm to the old NSS3 sprites. Perhaps the new ones lack a bit of character & the proportions are too realistic.
    The final sprites won't look like this, it's just to give a rough idea.

  14. #14
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    If you take the NSS3 spirites and improve them, it would be great.
    About the overhead- non overhead, I think this one should be in the options so every one can choose his preference, becouse I don't realy see the diffrence.
    "But I ain't seen nothing like this, in any amusment hall, That deaf, dumb and blind kid, sure plays a mean pinball!"

  15. #15
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    I prefer the non-overhead
    He is not a good doctor,
    All his patients are sick.

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