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Thread: New Star Soccer 5 - Ideas to improve the game / Bugs to eliminate

  1. #31

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    1. Latvian Skonto Stadions is located somewhere in Egypt.
    2. It's quite unfair rating my performance when I play on a pitch for 3 minutes and then I get injury. I have no time to do anything and then my relationship with everyone is worsening. You might consider just not giving any rating if you play less than 10 minutes.

  2. #32
    Join Date
    Feb 2009
    Location
    Kent UK
    Posts
    70

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    i started a new thread without really looking at this one to bring up some issues. the only things i put in that aren't in here are
    1. my stats/heat map thing at half time and end of match should be changed to being an attacking half and defending half rather than where you physically were on the pitch. so at the end of the match you don't look like you were all over the pitch when you were really just in the opposition half or whatever.
    2. need to change the way players sprint. bring back the sprint button! but if not i think the way they gather pace is very strange, i get why you would want them to accelerate so add realism, but its way to pronounced, the players are like steam trains slowly gathering pace, and the slightest direction change causes them to slow down massively. the direction change issue only seems to be present on joypad, but they steam train issue is all the time.

  3. #33
    Join Date
    Dec 2009
    Posts
    36

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    Updating the list, tell me if i'm missing some important suggestions/issues

    1/ Being able to change the direction while charging a shot (maybe the most important issue)
    2/ Better time handling during the week (as in NSS3-4)
    3/ Live rating during the match
    4/ Showing the names during a substitution (player out - player in)
    5/ Getting the game stats after skipping time when substitued out
    6/ Putting back a sprint button (I really missed it, and i still have the reflex of pressing the sprint button when playing NSS5)
    7/ Having player names close to the real ones
    8/ Swap shirts for collecting or selling them and accessing both team stats at the end of the game where you can see other players ratings & stats (as in NSS4)
    9/ "Deep" pass (players should pass the ball deep into the field (using an alternate button along with the pass button for exmpl))
    10/ Being able to negociate separate items of the contract (goal fee- assist fee-...) the minigame could be more or less hard depending on how many items you're negociating
    11/ Happiness - boose - Energy drinks having less effects on the game (you drink One single Energy drink, you systematicaly have stomach cramps, same with "unhapiness" shots)
    12/ Displaying the names of the scorers (doesn't matter now, but the feature could be interesting if anyone ever come up with a real name database)
    13/ Change the stat/position Map that show up at half time and end of the match to being an attacking half and defending half so that at the end of the match you don't look like you were all over the pitch when you were really just in the opposition half
    14/ Put back the inter-season

    This last point was really disapointing to find out, why did you took off this great and important feature from other NSS, the inter-season (or pre-season?) was a great thing to improve your skills, and get new offers, now it seems the only way to change club is during a season?

    PS: I know i could just update my previous messages, but it's easier for Simon to find it this way, just go to the last page

  4. #34

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    Here are some of my ideas:

    1. The player should get some instructions from the coach what he want from you. There should one before the match and one in the half time. I thought about something like these: "Do more runs by the sidelines.", "Do less dribbles.", "Try some long shots.", etc.
    2. Rethink the happiness system. It isn't fair that you should make some improvements on your skills and maintain so much relationships at the early stage of the game. The happiness factors shouldn't use energy, it should based some mini games or trivia liked question system.
    3. Getting skills should be based on the performance on the pitch (like in the previous game) or based on the club's training facilities level or make some match experience system where you can spend your earned points on upgrading your skills. The different levels of training facilities can be like in the Football Manager serie. There will be a value for the training ground and with higher level you can achieve better skills. It will be the best if the last two options could be merge into one, because there will be the dilemma like in the real life; should you go to a big club where are better facilities and more fame, but you can play less or to a small club where you can be in the first team, but you can reach smaller achievements or get less skills.
    4. Revise the hole calander system. The player should do some activities on every day, not just on matchdays. For example there will be 2 activites per day and the player can chose what he/she want to do. He/she arrange 2 training sessons in a day or could go shopping and spend some times with her/his friends.
    5. For me it seems like every player has the same skills. The skills depends only on the difficulty level. There should be differences and it will be good if they could be viewable in the game.
    6. Bring back heights.
    7. There are too many sliding tackles and less free kicks and even less cards. I only saw one time a sent off, but there are some brutal tackles from behind in every match.
    8. I play in Faroe Islands and the 70% of the player has dark coloured skin. It's kind funny, but doesn't really effect the gameplay.
    9. It would be nice to see some details about the teams, some tactics or the list of the players.
    10. In the horse racing mini game the horse with the smallast odd (1/2) wins rarely. It is kind of unfair because I thought the odds are representing their chance to win.

    Basicly I fancy a mash up with the Football Manager serie. I hope there will be some database what I think could get closer the game to the real life. I will very happy if there will be only 4-5 playable leagues with decent lower league divisions if there will be some differences between the teams and between the players wich could be realised in a databes.

  5. #35

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    +1 If the goalkeeper is down after a save and I try to rush to the loose ball I almost every time fell over the keeper. There can be two solution in my opinion: 1. In this kind of situation my team should get penalty. 2. The player could step over the laying keeper.

  6. #36
    Join Date
    Feb 2009
    Location
    Kent UK
    Posts
    70

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    another couple of things
    1. as captain you have too much influence, you basically run the team, it seems stupid, part of being a player is fitting into a new system at a new club, not just changing it all to suit you. i liked it in nss4 when you got played in loads of different positions by your manager (although CB when you're a striker was a tad extreme). maybe as captain you could give a half time team talk, or say to the manager that we need to be more attacking or defensive perhaps? and being captain means you can choose your position, but not being captain means you play where you are put. the manager needs to change the formation a bit more throughout the game,
    2. you can't seem to kick the ball very far. i dunno if i'm doing something wrong but when i power up lob or shoot all the way it doesn't really go far. lob all the way won't even make it across the width of the pitch. this makes shooting way too easy, as you can just power it up to full outside the box and you will hit the target. it also makes lob a bit pointless and you can't do long passes. you should be able to overhit your shots and passes, to make it more of a challenge.
    3. i also think that auto shot is too good. even when your shooting ability is low, you can hit the target every time you auto shoot. auto shot accuracy should depend on your position, how fast you are running and things like that. i also find that the keepers parry into your path a lot, so all i have to do to score in run into the box in a straight line off centre and then tap shoot and when it comes back to me tap shoot into an open goal.

  7. #37
    Join Date
    Aug 2011
    Location
    Netherlands
    Posts
    111

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    About the length of the kicks: you can press in the opposite direction after the shot to let the ball gain height. I scored a free kick from 41 meters in this way
    But I agree that at full power within the penaltybox the shots seem to be always below the bar, so there's no danger in overshooting the goal.

  8. #38
    Join Date
    Feb 2009
    Location
    Kent UK
    Posts
    70

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    yeah i knew you could do that, even if it feels a bit fiddly, its more that it makes shooting too easy rather than making anything too hard.

  9. #39

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    Tiny thing that needs changing - you can pass the ball to yourself from a corner, this should obviously result in a free kick for the opposition rather than letting me play a corner short, sprint after it and fire it into the corner of the goal

  10. #40
    Join Date
    May 2008
    Posts
    38

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    Massive +1 for bringing back the Sprint button!

    Agree with most of what Shaddix and Draiden2kx said. Especially on stats improving during games- I thought that was the best improvement of NSS 4 but there are so few skills and such a small range (1-10) that this isn't really feasible. There simply has to be more types of skills and also special skills which make you better at certain situations which are earned by performances in matches (E.g. long range shooting or lobbing the keeper).

  11. #41

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    Hi NSS Team

    1. We wanna get back sprint button !!
    2. Add more things to shop for items, vehicles and property. It would be nice if you can buy Seat Ibiza after that BMW and after that Jaguar. But You can buy just 10 things in each category and all things are animated. And also add really pictures for all shop category.
    3. Really names for Club and Players I'm really missing it -The most important thing. We are playing NSS5 because, we want to play together with your favourite players like Messi, Cristiano Ronaldo, Rooney... or We want to play for our favourite team. Unfortunately it is not possible now
    4. Live ratting during the match

    NSS Team Are You able to do it ?? I guess that these things will increase Your premium account players..

  12. #42
    Join Date
    Dec 2009
    Posts
    36

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    Hey everyone,

    I updated the list (I hope i understood your different points) and added the last 2
    Also, i made a Spreadsheet for Simon to keep track better:
    https://docs.google.com/spreadsheet/...hl=en_US#gid=0

    1/ Being able to change the direction while charging a shot (maybe the most important issue)
    2/ Better time handling during the week (as in NSS3-4)
    3/ Live rating during the match
    4/ Showing the names during a substitution (player out - player in)
    5/ Getting the game stats after skipping time when substitued out
    6/ Putting back a sprint button (I really missed it, and i still have the reflex of pressing the sprint button when playing NSS5)
    7/ Having player names close to the real ones
    8/ Swap shirts for collecting or selling them and accessing both team stats at the end of the game where you can see other players ratings & stats (as in NSS4)
    9/ "Deep" pass (players should pass the ball deep into the field (using an alternate button along with the pass button for exmpl))
    10/ Being able to negociate separate items of the contract (goal fee- assist fee-...) the minigame could be more or less hard depending on how many items you're negociating
    11/ Happiness - boose - Energy drinks having less effects on the game (you drink One single Energy drink, you systematicaly have stomach cramps, same with "unhapiness" shots)
    12/ Displaying the names of the scorers (doesn't matter now, but the feature could be interesting if anyone ever come up with a real name database)
    13/ Change the stat/position Map that show up at half time and end of the match to being an attacking half and defending half so that at the end of the match you don't look like you were all over the pitch when you were really just in the opposition half
    14/ Put back the inter-season
    15/ Getting skills should be based on the performance on the pitch
    16/ bring back heights
    17/ Players should pass the ball to where you'll be and not where you are
    18/ When holding the shoot button, the player should run to where the ball will be, the player never seem to kick the ball when you hold the shoot button
    19/ When holding akick button in defense, you should run after the ball, not the player
    20/ ou should have an international BOSS and an international team, different than the one you have in your club
    21/ More skills (stamina, strengh,...) and must go up to 100 instead of just 10 (as in NSS4)

  13. #43
    Join Date
    Jun 2011
    Location
    Norway
    Posts
    24

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    Quote Originally Posted by Conjo View Post
    So I buckled under and bought the premium membership anyway. Fun game, but not all I´d hoped for, as I have previously mentioned.

    A few fixes I feel is really necessary:

    1. PLEASE change the way you interact with boss/team mates/friends/girlfriend. It is incredibly irritating to spend 100% just to manage to go out and dance with friends one time. IT ruins possibility to train and play game for the week. TOO HARSH!!!!!!!!!!! If I want to hang out with my friends, it´s not just pure luck if I can or not.

    2. As previously stated in the OP: When i start a shoot or a lob and with that, when the energy bar is rising, i can´t change the direction of the green arrow to shoot / lob, i mean, it freezes until i release the button.

    3. I guess this is kind of a hard one, but anyway: If I am substituted on late in the game, and only manage say 1 pass and 1 tackle because I can´t get involved in the game (players lobbing ball past me, opposition playing far from my position etc), I can see why a 6.0 rating is deserved, but how can team mates and manager get unhappy, when it clearly is not my fault?

    4. Current rating when playing a match
    1) As frustrating as that can be, it can make sense that just spending time with people doesn't mean it will end well. Ive gone and spend weekend trips with my friends and one of them ends up face-down drunk, while the other is vomiting behind a couch that the rest of us have to clean because he cant move the next day. Sure I spend 3 days with them, but it doesnt mean I had a nice time.
    2) That would be nice to cancel a pass or shot, or even stretch that to a fake shot to shed defenders or move the goalie. This would be helpful on harder difficulties.
    3) That also goes for games where you get injured and are penalized for it. I started a game, scored a goal in 4 minutes, then was injured at minute 6 and got a low rating. This strikes me as odd. Not like it was my fault.
    4) Not sure what you mean when you want that fixed.

  14. #44
    Join Date
    Aug 2007
    Location
    Accrington, United Kingdom
    Posts
    306

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    Goalkeepers need sorting, you can score 9/10 shots using the lob button.

  15. #45
    Join Date
    Aug 2011
    Location
    Netherlands
    Posts
    111

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    Quote Originally Posted by Draiden2kx View Post
    Hey everyone,

    I updated the list (I hope i understood your different points) and added the last 2
    Also, i made a Spreadsheet for Simon to keep track better:
    https://docs.google.com/spreadsheet/...hl=en_US#gid=0
    Good idea to put all change requests and bug reports into an online document.
    Could you add my request for an Auto-Replay option to the document?
    It's described in this thread:
    http://www.newstargames.com/newstarf...?11900-Replays

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