Sweet! But you have to understand, the game would need to appeal to more than just the hardcore fans. You wanna know the total sales figure for NSGP? 2,335. Ok, that's 4 times more than New Star Tennis, but it's half of what NSS2 sold, 5 times less than NSS3, and NSS5 has already done over 1,400. (We won't talk about NSS4.

) Now I understand that it was the first game in the series and I need to build a fan base but I'm in a tricky situation. One, I need to think about developing games for mobile platforms because
making indie games that don't get accepted by Steam is a really tough place to be right now. Two, I need to invest heavily in improving the appearance of NSGP because its biggest drawback in my opionion is how it looks - most gamers probably don't even give it a second glance. (A real shame we didn't find an artist modder.

) Three, I ain't no network coder. In other words, I'm not sure how to improve the online multiplayer without getting some outside help and/or rebuilding the whole system.
Then along come Codemasters no doubt stealing all of
our best ideas offering a perfect 3D realisation of each track and car from an overhead perspective. I mean, damn, I wanna play their game too, it looks stunning, so who is gonna play NSGP2 aside from you guys?
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