Paranhos
06-30-2009, 04:01 AM
Another of my creations:
Northern Ring - A Fantasy Race Course
http://i42.tinypic.com/33ortc9.jpg
Track Layout
I was inspired by Hockenheimring's first layout: Two very long straights, but with a difficult section, with tricky turns. The racing team would have two options: run with low downforce, optimizing top speed, but compromising grip, or high downforce, compromising top speed, and optimizing grip. That's what I call racing strategy.:D
Screenies:
http://i40.tinypic.com/28suixc.jpg http://i40.tinypic.com/2rwxksi.jpg
Turn 4 - Hairpin___________________________________________ ____________________Turns 8, 9 and 10 - Senna's "S"
Contains:
-Fully working racing lines, pit lanes and checkpoints
-Gravel traps, walls and decoration
Feedback, suggestions and constructive critiques 120% welcome!
Please comment, tell me what you think, and what I can do improve.:D
EDIT: Secondary Layout added, the same track, but without turns 7, 8, 9, 10 and 11.
ATTENTION: You will need predator002's track tiles (http://www.newstargames.com/newstarforum/showthread.php?t=9707) to play with this track, otherwise the game will crash when loading the track. (Tiles1.zip and Tiles2.zip)
Northern Ring - A Fantasy Race Course
http://i42.tinypic.com/33ortc9.jpg
Track Layout
I was inspired by Hockenheimring's first layout: Two very long straights, but with a difficult section, with tricky turns. The racing team would have two options: run with low downforce, optimizing top speed, but compromising grip, or high downforce, compromising top speed, and optimizing grip. That's what I call racing strategy.:D
Screenies:
http://i40.tinypic.com/28suixc.jpg http://i40.tinypic.com/2rwxksi.jpg
Turn 4 - Hairpin___________________________________________ ____________________Turns 8, 9 and 10 - Senna's "S"
Contains:
-Fully working racing lines, pit lanes and checkpoints
-Gravel traps, walls and decoration
Feedback, suggestions and constructive critiques 120% welcome!
Please comment, tell me what you think, and what I can do improve.:D
EDIT: Secondary Layout added, the same track, but without turns 7, 8, 9, 10 and 11.
ATTENTION: You will need predator002's track tiles (http://www.newstargames.com/newstarforum/showthread.php?t=9707) to play with this track, otherwise the game will crash when loading the track. (Tiles1.zip and Tiles2.zip)