siread
08-27-2009, 06:43 PM
Ok, I'm tracking down those bugs and getting closer to stability. Here is version 1.14...
http://download.newstargames.com/NSGP_Online14.zip
Changes
Human cars cannot get maximum damage when racing online (so they can limp to pits)
Less damage inflicted during online races
Players can join a host during a race (but must wait in lobby until race ends)
Host points are reset between sessions
Clean disconnect if host ends session
Improved server/player list update
Weather is set up correctly for clients at race start
Correct tyres are selected at race start
COM cars are more cautious
Fixed hosts car being faster than clients
Note: Lagging in the lobby will hopefully be fixed but I'm waiting for a BlitzMax update.
http://download.newstargames.com/NSGP_Online14.zip
Changes
Human cars cannot get maximum damage when racing online (so they can limp to pits)
Less damage inflicted during online races
Players can join a host during a race (but must wait in lobby until race ends)
Host points are reset between sessions
Clean disconnect if host ends session
Improved server/player list update
Weather is set up correctly for clients at race start
Correct tyres are selected at race start
COM cars are more cautious
Fixed hosts car being faster than clients
Note: Lagging in the lobby will hopefully be fixed but I'm waiting for a BlitzMax update.